/* Plain base in every state; only the pointer-controlled shader adds light. */
body{isolation:isolate}
.ambient-background{position:fixed;inset:0;z-index:-1;overflow:hidden;pointer-events:none;background:#0c0c0c}
/* Composite over the identical base at 24%: 40% fainter than the previous 40%. */
.ambient-background canvas{display:block;width:100%;height:100%;opacity:.24;pointer-events:none}
.ambient-background canvas[hidden]{display:none}
@media(prefers-reduced-motion:reduce){.ambient-background canvas{display:none!important}}
@media print{.ambient-background{display:none!important}}
